Cerca SurfX3D in rete e scaricalo (il programma opera in ambiente Windows).
[una versione è presente anche qui]
Se, scaricato il programma, non funziona l'help devi caricare i file di Windows come ti apparirà
suggerito.
Altrimenti usa il presente file, che se vuoi puoi memorizzare sul tuo computer.
Il programma è di uso semplicissimo. Per elaborazioni grafiche più sofisticate
puoi ricorrere ad R (gratuito ed operante su tutte le piattaforme, ma in cui il movimento
delle figure non è guidabile col mouse).
Help in formato Html.
Per cercare le occorrenze di una parola chiave usa il
comando Trova.
Qui qualche immagine.
Qui trovi degli esempi da caricare.
I grafici tracciati possono essere ruotati col mouse. Cliccando
le icone "lucchetto", a destra (sotto il menu Help), puoi
limitare le direzioni delle rotazioni.
Per copiare/incollare le definzioni usa i comandi azionabili col pulsante destro del mouse.
SurfX3D HELP
SurfX3D Overview
Built-in Math Functions
Parametric Surfaces
Parametric Surface Plot Parameters
Explicit Surfaces
Explicit Surface Plot Parameters
Implicit Surfaces
Implicit Surface Plot Parameters
Menus
File menu commands
Edit menu commands
View menu commands
Plot menu commands
Export menu commands
Help menu commands
SurfX3D Overview
Surface Explorer 3D allows defining mathematical surfaces and plotting
those surface equations in 3D.
Three types of surface definitions are supported:
1) Parametric X,Y,Z(u,v)
2) Explicit Z=F(X,Y)
3) Implicit F(X,Y,Z)=0
Surface equations are entered in a Basic-like syntax such as:
Z = sin ( ( X * Y ) / 5 )
A user definable colorizing function provides the ability to show
the surface in varying degrees of color (0 ≤ R,G,B ≤ 100).
Various plot parameters can be specified:
The viewing angles that the surface will be drawn from
Viewable ranges of independent axis variables
Number of contour lines to be drawn
Drawing scale
Hidden line removal
Displaying coordinate axis
Background color
Line color
There are a number of built-in math functions including trigonometric
functions, logarithm functions, absolute values, and others that can be
used to define surface equations and colorizing functions.
Built-in Math Functions
The following mathematical operators are available:
Operator Purpose
( ) grouping
+ addition
- subtraction
* multiplication
/ division
^ power
The following built-in math functions are available:
Function Syntax Purpose
min(v1,v2) min of two values
max(v1,v2) max of two values
abs(v) absolute value
sqrt(v) square root
exp(v) e ^ v
ln(v) natural logarithm
log10(v) base 10 logarithm
ceil(v) next higher integer
floor(v) next lower integer
rand() random number
hypot(x,y) hypotenuse: sides x,y
sin(radians) trig sine
cos(radians) trig cosine
tan(radians) trig tangent
asin(v) arc sine
acos(v) arc cosine
atan(v) arc tangent
sinh(v) hyperbolic sine
cosh(v) hyperbolic cosine
tanh(v) hyperbolic tangent
atan2(y,x) arc tangent ( y / x )
sign(x) -1 if x < 0 else 1
Parametric Surfaces X,Y,Z(u,v)
A parametric surface is defined using two independent parameters u and v.
X, Y, and Z are then defined using u and v. Thus, the surface is defined as:
X = X(u,v)
Y = Y(u,v)
Z = Z(u,v)
The color of the surface can also be defined using u and v as follows (0 ≤ R,G,B ≤ 100):
R = R(u,v) // red component (es:.: (sin(u)+1)*50 o (u+1)*50 se -1≤u≤1 o
)
G = G(u,v) // green component (es:.: (cos(u)+1)*50 o (v+1)*50 se -1≤v≤1 o
)
B = B(u,v) // blue component (es:.: 0 o ... )
Parametric Surface Plot Parameters X,Y,Z(u,v)
Surface Description
Description of the surface
Parametric Surface Equation Definition:
The equations of the surface can use:
• u, v values
• Built-in math functions
• Sub-expressions (C1-C8)
Provide the defining surface equations
X(u,v) = [ X defining surface equation ]
Y(u,v) = [ Y defining surface equation ]
Z(u,v) = [ Z defining surface equation ]
Sub-Expressions (C1 C8)
Sub-Expressions can be used for defining parametric constants, repeated expressions, or just simplifying equations.
They can use:
• u, v values
• Built-in math expressions.
• Higher number expressions can use lower number expressions ie C6 can use C5,C4,C3,C2,C1
Example: C2=C1*sin(u)*cos(v) is valid
C3=3*C4 not valid
Surface Colorizing:
Enable Color Surface - must be checked to perform surface colorization.
The equations of the surface color can use:
• u, v values
• Built-in math functions
• Sub-expressions (C1-C8)
Note that these functions must produce a value between 0=off and 100=on
Each video pixel consists of a red, green, and blue component (0 ≤ R,G,B ≤ 100):
R(u,v) = [ Red defining surface color equation ]
G(u,v) = [ Green defining surface color equation ]
B(u,v) = [ Blue defining surface color equation ]
Ranges
Specify the minimum and maximum values for u and v for the viewable region of the surface.
Min value must be less than max value.
Also specify the number of u and v contour lines to draw.
Mesh Size
U,V - specify the number of intervals in each independent variable for surface resolution
Note: Larger values will take more rendering time (50-100 typical).
Viewing Angles (Degrees)
XY Tilt - angle of x-y plane and a plane perpendicular to line of view
A value of zero is looking at the surface as a top view. (typical 60)
Z Rotate - rotation angle about the z-axis. (typical 50)
Overall:
Scale % - used to reduce the image size (100=full scale)
Back Color - background screen color (use color selection button)
Show Axis - if checked, will draw the X, Y, Z coordinate axis.
Line Control
Draw U Lines if checked, will draw the u contour lines
Draw V Lines if checked, will draw the v contour lines
Line Color - the color used for drawing contour lines (use color selection button)
Explicit Surfaces Z = F(x,y)
An explicit surface is one of the simplest ways of defining a surface.
The Z value is defined as a function of X and Y. Thus, the surface equation is:
Z = F(x,y)
The surface is restricted to having one Z value for a given X and Y combination.
Not every surface can be defined explicitly.
The color of the surface can also be defined using
x, y and z as follows (0 ≤ R,G,B ≤ 100):
R = R(x,y,z) // red component
G = G(x,y,z) // green component
B = B(x,y,z) // blue component
Explicit Surface Plot Parameters Z = F(x,y)
Surface Description
Description of the surface
Explicit Surface Equation Definition:
The equation of the surface can use:
• x, y values
• Built-in math functions
• Sub-expressions (C1-C8)
Provide the defining surface equation
Z(x,y) = [ Z defining equation ]
Sub-Expressions (C1 C8)
Sub-Expressions can be used for defining parametric constants,
repeated expressions, or just simplifying equations.
They can use:
• x, y values
• Built-in math expressions.
• Higher number expressions can use lower number expressions
ie C6 can use C5,C4,C3,C2,C1
Example: C2=C1*sin(x)*cos(y) is valid
C3=3*C4 not valid
Surface Colorizing:
Enable Color Surface - must be checked to perform surface colorization.
The equations of the surface color can use:
• x, y, z values
• Built-in math functions
• Sub-expressions (C1-C8)
Note that these functions must produce a value between 0=off and 100=on
Each video pixel consists of a red, green, and blue component (0 ≤ R,G,B ≤ 100).
R(x,y,z) = [ Red defining surface color equation ]
G(x,y,z) = [ Green defining surface color equation ]
B(x,y,z) = [ Blue defining surface color equation ]
Ranges
Specify the minimum and maximum values for X,Y,Z for the viewable region of the surface.
Min value must be less than max value.
Limit Z if checked, will limit z-values to specified
Mesh Size
X,Y - specify the number of intervals in each axis for surface resolution
Note: Larger values will take more rendering time (50-100 typical).
Viewing Angles (Degrees)
XY Tilt - angle of x-y plane and a plane perpendicular to line of view
A value of zero is looking at the surface as a top view. (typical 60)
Z Rotate - rotation angle about the z-axis. (typical 50)
Overall:
Scale % - used to reduce the image size (100=full scale)
Back Color - background screen color (use color selection button)
Show Axis - if checked, will draw the X, Y, Z coordinate axis.
Line Control:
X Lines checkmark to draw constant X lines, specify number of lines
Y Lines checkmark to draw constant Y lines, specify number of lines
Line Color - the color used for drawing contour lines (use color selection button)
Implicit Surfaces F(x,y,z) = 0
An implicit surface is expressed as a function of X, Y, Z equal to zero.
Thus, the equation of an implicit surface is:
F(x,y,z) = 0
The plotting algorithm uses an error function F(x,y,z) = Err.
In order for the plotting algorithm to work, Err must produce a sign change.
Otherwise, the root searching algorithm will not find a zero root.
The color of the surface can also be defined using
X, Y, and Z as follows (0 ≤ R,G,B ≤ 100):
R = R(x,y,z) // red component
G = G(x,y,z) // green component
B = B(x,y,z) // blue component
Suggestion:
The plotting can be much slower than Parametric or Explicit surfaces.
Reduce the size of the plot window to speed up drawing time.
Once you are satisfied with the plot parameters, increase the
drawing window size, redraw the plot and wait, wait, wait.
Implicit Surface Plot Parameters F(x,y,z) = 0
Surface Description
Description of the surface
Implicit Surface Equation Definition:
The equation of the surface can use:
• x, y, z values
• Built-in math functions
• Sub-expressions (C1-C8)
Provide the defining surface equation
F(x,y,z) = [ defining surface equation ]
Sub-Expressions (C1 C8)
Sub-Expressions can be used for defining parametric constants,
repeated expressions, or just simplifying equations.
They can use:
• x, y, z values
• Built-in math expressions.
• Higher number expressions can use lower number expressions
ie C6 can use C5,C4,C3,C2,C1
Example: C2=C1*sin(x)*cos(y) is valid
C3=3*C4 not valid
Surface Colorizing:
Enable Color Surface - must be checked to perform surface colorization.
The equations of the surface color can use:
• x, y, z values
• Built-in math functions
• Sub-expressions (C1-C8)
Note that these functions must produce a value between 0=off and 100=on
Each video pixel consists of a red, green, and blue component (0 ≤ R,G,B ≤ 100).
R(x,y,z) = [ Red defining surface color equation ]
G(x,y,z) = [ Green defining surface color equation ]
B(x,y,z) = [ Blue defining surface color equation ]
Ranges
Viewing range can be specified in one of two ways
Specify the minimum and maximum values for X,Y,Z
for the viewable region of the surface.
Min value must be less than max value.
Mesh Size
X,Y,Z - specify the number of search intervals in each axis for surface resolution
Note: Larger values will take more rendering time (50-100 typical).
Viewing Angles (Degrees)
XY Tilt - angle of x-y plane and a plane perpendicular to line of view
A value of zero is looking at the surface as a top view. (typical 60)
Z Rotate - rotation angle about the z-axis. (typical 50)
Overall:
Scale % - used to reduce the image size (100=full scale)
Back Color - background screen color (use color selection button)
Show Axis - if checked, will draw the X, Y, Z coordinate axis.
Line Control:
X,Y,Zif checked, will draw the specified section cut lines
Line Color - the color used for drawing contour lines (use color selection button)
File menu commands
The File menu offers the following commands:
New Creates a new document Ctrl+N (attivabile anche da icona)
Open Opens an existing document Ctrl+O (attivabile anche da icona)
Save Saves an opened document using the same file name Ctrl+S (attivabile anche da icona)
Save As Saves an opened document to a specified file name.
Print Prints a document. Ctrl+P
Print Preview Displays the document on the screen as it would appear printed.
Print Setup Selects a printer and printer connection.
Exit Exits SurfX3D. Alt+F4
Edit menu commands
The Edit menu offers the following commands:
Copy Copies data from the document to the clipboard Ctrl+C (attivabile anche da icona)
View menu commands
The View menu offers the following commands:
Toolbar Shows or hides the toolbar.
Status Bar Shows or hides the status bar.
Plot menu commands
The Plot menu offers the following commands:
Auto Draw Automatically draw when plot file is opened.
Draw Plot Draws the plot. Use the Plot icon to perform the same.
Cancel Cancel a plot that is in the process of rendering.
Export menu commands
The Export menu allows exporting to other file formats:
VRML Export to Virtual Reality Modeling Language file
POV Export to Persistence of Vision file
DXF Export to CAD Drawing Exchange File
Help menu commands
The Help menu offers the following commands, which provide you assistance with this application:
Help Topics Offers you an index to topics on which you can get help.
About Displays the version number of this application.